/* HUD modelled on Counter-Strike 1.6 (GoldSrc): amber digits with a hard black
   drop shadow instead of glass plates, radar top-left, health and armour
   bottom-left, ammo bottom-right, kill notices top-right. Everything is
   absolutely positioned over the canvas; nothing reflows during play. */

:root {
  --t: #e0b352;
  --ct: #6ea6cf;
  --ink: #eae4d6;
  --dim: #9a958a;
  --plate: rgba(10, 12, 14, .68);
  --edge: rgba(255, 255, 255, .12);
  --hot: #ff5a3c;
  --ok: #7fd28a;
  --mono: ui-monospace, "SF Mono", Menlo, Consolas, monospace;
  /* the one colour that makes a GoldSrc HUD read as 1.6 */
  --gold: #e8c15a;
  --gold-dim: #9c7f37;
  --hud-shadow: 2px 2px 0 rgba(0, 0, 0, .85);
}

* { box-sizing: border-box; }

html, body {
  margin: 0;
  height: 100%;
  overflow: hidden;
  background: #0a0b0c;
  color: var(--ink);
  font: 500 14px/1.35 -apple-system, "Segoe UI", Roboto, sans-serif;
  user-select: none;
  -webkit-user-select: none;
}

#view { position: fixed; inset: 0; width: 100%; height: 100%; display: block; }

#hud { position: fixed; inset: 0; pointer-events: none; }
#hud .hidden { display: none !important; }

/* ---------------------------------------------------------------- numbers */
.num, #timer, #mag, #reserve, #hp, #armor, #money, .sc {
  font-family: var(--mono);
  font-variant-numeric: tabular-nums;
  font-weight: 700;
  letter-spacing: .02em;
}

/* ------------------------------------------------------------- crosshair */
#crosshair {
  position: absolute; left: 50%; top: 50%;
  width: 0; height: 0;
  --gap: 5px;
  --len: 7px;
  --thick: 2px;
}
#crosshair .ch {
  position: absolute;
  background: #35d07a;
  box-shadow: 0 0 2px rgba(0, 0, 0, .9);
  display: block;
}
#crosshair .up, #crosshair .down { width: var(--thick); height: var(--len); left: calc(var(--thick) / -2); }
#crosshair .left, #crosshair .right { height: var(--thick); width: var(--len); top: calc(var(--thick) / -2); }
#crosshair .up { bottom: var(--gap); }
#crosshair .down { top: var(--gap); }
#crosshair .left { right: var(--gap); }
#crosshair .right { left: var(--gap); }
#crosshair .dot { position: absolute; width: 2px; height: 2px; left: -1px; top: -1px; background: rgba(53, 208, 122, .8); }
#crosshair.hidden { display: none !important; }

#hitmarker { position: absolute; left: 50%; top: 50%; width: 0; height: 0; opacity: 0; }
#hitmarker span {
  position: absolute; width: 9px; height: 2px; background: #fff;
  box-shadow: 0 0 3px rgba(0, 0, 0, .8);
}
#hitmarker span:nth-child(1) { transform: translate(-16px, -12px) rotate(45deg); }
#hitmarker span:nth-child(2) { transform: translate(7px, -12px) rotate(-45deg); }
#hitmarker span:nth-child(3) { transform: translate(-16px, 10px) rotate(-45deg); }
#hitmarker span:nth-child(4) { transform: translate(7px, 10px) rotate(45deg); }
#hitmarker.kill span { background: var(--hot); height: 2.5px; }
#hitmarker.show { opacity: 1; transition: none; }
#hitmarker.fade { opacity: 0; transition: opacity .22s ease-out; }

#vignette {
  position: absolute; inset: 0;
  background: radial-gradient(ellipse at center, rgba(190, 20, 10, 0) 38%, rgba(190, 20, 10, .62) 100%);
  opacity: 0;
}
#flash { position: absolute; inset: 0; background: #fff; opacity: 0; }

/* ---------------------------------------------------------------- top bar */
/* Score and round timer top-centre. 1.6 draws these as bare shadowed numerals,
   not panels, so the backing is nearly gone - just enough to stay legible over
   a bright dust2 skybox. */
#topbar {
  position: absolute; left: 50%; top: 12px; transform: translateX(-50%);
  display: flex; align-items: center; gap: 14px;
}
#topbar .side {
  display: flex; align-items: center; gap: 8px;
  padding: 3px 10px;
  background: rgba(8, 10, 12, .38);
}
#topbar .side.t .tag { color: var(--t); }
#topbar .side.ct .tag { color: var(--ct); }
#topbar .tag { font-weight: 800; letter-spacing: .12em; font-size: 13px; text-shadow: var(--hud-shadow); }
#topbar .sc {
  font-size: 26px; min-width: 24px; text-align: center;
  color: var(--gold); text-shadow: var(--hud-shadow);
}
#topbar .clock {
  min-width: 132px; text-align: center; padding: 2px 14px;
  background: rgba(8, 10, 12, .38);
}
#timer { font-size: 26px; line-height: 1.1; color: var(--gold); text-shadow: var(--hud-shadow); }
#timer.hot { color: var(--hot); }
#phase-label { font-size: 11px; letter-spacing: .12em; color: var(--gold-dim); text-shadow: var(--hud-shadow); }
#round-label { font-size: 11px; letter-spacing: .06em; color: var(--gold-dim); text-shadow: var(--hud-shadow); }

/* --------------------------------------------------------------- kill feed */
/* 1.6 death notices are bare shadowed text stacked in the top-right corner. */
#killfeed {
  position: absolute; right: 16px; top: 78px;
  display: flex; flex-direction: column; align-items: flex-end; gap: 2px;
  font-size: 13px;
}
#killfeed .feed {
  display: flex; align-items: center; gap: 7px;
  padding: 1px 6px;
  background: rgba(8, 10, 12, .34);
  text-shadow: var(--hud-shadow);
  animation: slidein .18s ease-out;
}
#killfeed .k { color: var(--t); font-weight: 700; }
#killfeed .k.ct { color: var(--ct); }
#killfeed .v { font-weight: 700; }
#killfeed .v.t { color: var(--t); }
#killfeed .v.ct { color: var(--ct); }
#killfeed .w { color: var(--gold-dim); font-family: var(--mono); font-size: 11px; }
#killfeed .hs { color: var(--hot); font-weight: 800; }
@keyframes slidein { from { opacity: 0; transform: translateX(14px); } }

/* Radio and pickup lines run down the left edge under the radar, as in 1.6. */
#chat {
  position: absolute; left: 16px; top: 226px;
  display: flex; flex-direction: column; gap: 2px;
  font-size: 12px; color: var(--gold); text-shadow: var(--hud-shadow);
}
#chat .msg { background: rgba(8, 10, 12, .45); padding: 2px 7px; border-left: 2px solid var(--gold-dim); }

/* -------------------------------------------------------------- bomb strip */
#bombstrip {
  position: absolute; left: 50%; top: 100px; transform: translateX(-50%);
  display: flex; gap: 10px; align-items: center;
  padding: 3px 12px;
  background: rgba(8, 10, 12, .45);
  font-size: 12px; letter-spacing: .06em; color: var(--gold);
  text-shadow: var(--hud-shadow);
  white-space: nowrap;
}
#bombstrip .row { color: var(--gold); }
#bombstrip .fuse { font-family: var(--mono); font-weight: 800; color: var(--hot); font-size: 16px; }
#bombstrip .sep { color: var(--gold-dim); }

/* -------------------------------------------------------------- progress */
#progress {
  position: absolute; left: 50%; top: 58%; transform: translateX(-50%);
  width: 260px; text-align: center;
}
#progress-label { font-size: 12px; letter-spacing: .1em; color: var(--gold); margin-bottom: 5px; text-shadow: var(--hud-shadow); }
#progress-bar {
  height: 8px; background: rgba(0, 0, 0, .65);
  border: 1px solid var(--gold-dim);
}
#progress-fill { display: block; height: 100%; width: 0; background: var(--gold); }
#progress.defuse #progress-fill { background: var(--ct); }

/* ---------------------------------------------------------------- banner */
#banner-wrap {
  position: absolute; left: 50%; top: 26%; transform: translateX(-50%);
  text-align: center; width: 100%;
}
#banner {
  display: inline-block;
  padding: 6px 24px;
  background: rgba(8, 10, 12, .55);
  border-top: 1px solid var(--gold-dim);
  border-bottom: 1px solid var(--gold-dim);
  font-size: 24px; font-weight: 800; letter-spacing: .1em;
  color: var(--gold); text-shadow: var(--hud-shadow);
}
#banner.t { color: var(--t); }
#banner.ct { color: var(--ct); }
#banner-sub { margin-top: 6px; font-size: 13px; letter-spacing: .1em; color: var(--gold-dim); text-shadow: var(--hud-shadow); }

/* -------------------------------------------------------------- bottom bar */
/* 1.6 puts health, armour and money bottom-left and the magazine bottom-right.
   The radar moved back to the top-left corner where it belongs, so the bar no
   longer needs to dodge anything. */
#bottombar {
  position: absolute; left: 0; right: 0; bottom: 0; z-index: 3;
  display: flex; justify-content: space-between; align-items: flex-end;
  padding: 0 22px 18px 22px;
}
.vitals { display: flex; gap: 20px; align-items: flex-end; }
.stat { display: flex; align-items: center; gap: 7px; }
.stat .num {
  font-size: 32px; line-height: 1;
  color: var(--gold); text-shadow: var(--hud-shadow);
}
.stat.hp.low .num { color: var(--hot); }
.stat .lbl { display: none; }

/* the HUD glyphs, drawn from polygons so there is no image to ship */
.ico { width: 19px; height: 19px; background: var(--gold); opacity: .92; flex: 0 0 auto; }
.ico.cross { clip-path: polygon(35% 0, 65% 0, 65% 35%, 100% 35%, 100% 65%, 65% 65%, 65% 100%, 35% 100%, 35% 65%, 0 65%, 0 35%, 35% 35%); }
.ico.vest { clip-path: polygon(20% 0, 80% 0, 100% 20%, 90% 100%, 10% 100%, 0 20%); }
.ico.bullet { clip-path: polygon(50% 0, 80% 30%, 80% 100%, 20% 100%, 20% 30%); }
.ico.coin { clip-path: circle(50% at 50% 50%); }
.helm {
  width: 13px; height: 13px; background: var(--gold);
  clip-path: polygon(50% 0, 100% 45%, 92% 100%, 8% 100%, 0 45%);
}
.stat.$ .num { font-size: 26px; }

.ammo { text-align: right; }
#weapon-name { font-size: 12px; letter-spacing: .14em; color: var(--gold-dim); text-shadow: var(--hud-shadow); }
.magline { display: flex; justify-content: flex-end; align-items: center; gap: 7px; }
.magline .num { font-size: 32px; line-height: 1; color: var(--gold); text-shadow: var(--hud-shadow); }
#mag.empty { color: var(--hot); }
.sep { color: var(--dim); font-size: 14px; }
#reserve { font-size: 20px; color: var(--gold-dim); }
#reload-state { font-size: 11px; letter-spacing: .2em; color: var(--gold); text-shadow: var(--hud-shadow); }

/* ---------------------------------------------------------------- minimap */
/* 1.6 pins the radar to the top-left corner; the location callout sits directly
   beneath it, which is where the classic client prints "A门 / A平台". */
#minimap {
  position: absolute; left: 16px; top: 16px; z-index: 2;
  width: 176px; height: 176px;
  background: rgba(8, 10, 12, .74);
  border: 1px solid var(--gold-dim);
}

#callout {
  position: absolute; left: 16px; top: 198px; z-index: 2;
  width: 176px; text-align: center;
  font-size: 13px; letter-spacing: .06em; color: var(--gold);
  text-shadow: var(--hud-shadow);
}

/* ------------------------------------------------------------- scoreboard */
#scoreboard {
  position: absolute; left: 50%; top: 18%; transform: translateX(-50%);
  width: min(620px, 94vw);
  background: rgba(8, 10, 12, .92);
  border: 1px solid var(--gold-dim);
  pointer-events: none;
}
#scoreboard table { width: 100%; border-collapse: collapse; font-size: 13px; }
#scoreboard th {
  font-size: 11px; letter-spacing: .1em; color: var(--gold-dim); font-weight: 700;
  text-align: right; padding: 6px 12px; border-bottom: 1px solid var(--gold-dim);
}
#scoreboard th.name, #scoreboard td.name { text-align: left; }
#scoreboard td { padding: 4px 12px; text-align: right; border-bottom: 1px solid rgba(232, 193, 90, .1); }
#scoreboard td.name { text-align: left; }
#scoreboard tr.me td { background: rgba(232, 193, 90, .1); }
#scoreboard tr.teamhead td {
  font-size: 12px; letter-spacing: .12em; font-weight: 800; padding-top: 9px;
  border-bottom: 1px solid var(--gold-dim);
}
#scoreboard tr.teamhead.t td { color: var(--t); }
#scoreboard tr.teamhead.ct td { color: var(--ct); }
#scoreboard .n { font-family: var(--mono); font-variant-numeric: tabular-nums; }
#scoreboard .bot { color: var(--gold-dim); font-size: 11px; }
#scoreboard .dead { color: var(--hot); }

/* ------------------------------------------------------------------ death */
#death {
  position: absolute; inset: 0;
  display: flex; flex-direction: column; align-items: center; justify-content: flex-end;
  padding-bottom: 16vh;
  background: linear-gradient(180deg, rgba(60, 0, 0, .12), rgba(40, 0, 0, .5));
}
#death-title { font-size: 32px; font-weight: 800; letter-spacing: .2em; color: var(--hot); text-shadow: var(--hud-shadow); }
#death-killed { margin-bottom: 6px; font-size: 14px; letter-spacing: .06em; color: var(--gold); text-shadow: var(--hud-shadow); }
#death-spectate { margin-top: 10px; font-size: 12px; letter-spacing: .1em; color: var(--gold-dim); text-shadow: var(--hud-shadow); }

/* ------------------------------------------------------------------- buy */
/* The 1.6 buy menu: a narrow numbered panel pinned to the left edge, vertically
   centred, that drills one level deep. No columns, no grid - a list you can read
   top to bottom while the round clock runs. */
#buy {
  position: absolute; left: 16px; top: 50%; transform: translateY(-50%);
  width: min(320px, 92vw); max-height: 82vh;
  display: flex; flex-direction: column;
  background: rgba(8, 10, 12, .93);
  border: 1px solid var(--gold-dim);
  pointer-events: auto;
}
#buy .buy-title {
  padding: 7px 12px;
  font-size: 14px; letter-spacing: .08em; font-weight: 800; color: var(--gold);
  border-bottom: 1px solid var(--gold-dim);
  background: rgba(232, 193, 90, .07);
}
#buy .buy-list { flex: 1; overflow-y: auto; padding: 4px 0; }
#buy .buy-row {
  display: grid; grid-template-columns: 20px 1fr auto; gap: 8px; align-items: baseline;
  padding: 6px 12px; cursor: pointer; font-size: 14px;
}
#buy .buy-row:hover { background: rgba(232, 193, 90, .1); }
#buy .buy-row .k { font-family: var(--mono); font-size: 12px; color: var(--gold-dim); }
#buy .buy-row .nm { color: var(--ink); }
#buy .buy-row .nm em { font-style: normal; font-size: 11px; color: var(--t); margin-left: 4px; }
#buy .buy-row .p { font-family: var(--mono); font-variant-numeric: tabular-nums; color: var(--gold); }
#buy .buy-row .spec { grid-column: 2 / 4; font-size: 11px; color: var(--gold-dim); }
#buy .buy-row.dim { opacity: .45; }
#buy .buy-row.dim .p { color: var(--hot); }
#buy .buy-msg { padding: 6px 12px; font-size: 12px; color: var(--hot); min-height: 18px; }
#buy .buy-msg.ok { color: var(--ok); }
#buy .buy-foot {
  padding: 6px 12px; font-size: 11px; color: var(--gold-dim);
  border-top: 1px solid var(--gold-dim);
}

/* ------------------------------------------------------------- chat box */
/* Y opens a team radio line at the bottom-left, above the vitals, exactly where
   1.6 prints what you just typed. */
#chatbox {
  position: absolute; left: 16px; bottom: 64px; z-index: 4;
  width: min(360px, 60vw);
  pointer-events: auto;
}
#chatbox input {
  width: 100%; padding: 6px 10px;
  background: rgba(8, 10, 12, .9); color: var(--gold);
  border: 1px solid var(--gold-dim);
  font: 500 14px/1.2 var(--mono);
}
#chatbox input:focus { outline: none; border-color: var(--gold); }

/* --------------------------------------------------- incoming damage arc */
/* Which way the shot came from, drawn as a wedge around the crosshair. */
#hitdir { position: absolute; left: 50%; top: 50%; width: 0; height: 0; z-index: 4; }
#hitdir i {
  position: absolute; left: -70px; top: -70px; width: 140px; height: 140px;
  border-radius: 50%;
  background: conic-gradient(from -12deg, rgba(255, 90, 60, .95) 0 24deg, transparent 24deg);
  -webkit-mask: radial-gradient(circle, transparent 0 52px, #000 53px 66px, transparent 67px);
  mask: radial-gradient(circle, transparent 0 52px, #000 53px 66px, transparent 67px);
  opacity: 0;
}
#hitdir i.show { opacity: 1; transition: none; }
#hitdir i.fade { opacity: 0; transition: opacity .7s ease-out; }

/* --------------------------------------------------------------- overlays */
#lockhint {
  position: absolute; left: 50%; bottom: 20%; transform: translateX(-50%);
  padding: 6px 16px; background: rgba(8, 10, 12, .55); border: 1px solid var(--gold-dim);
  font-size: 13px; letter-spacing: .08em; color: var(--gold); text-shadow: var(--hud-shadow);
}

#lobby {
  position: fixed; inset: 0; z-index: 10;
  display: flex; align-items: center; justify-content: center;
  background:
    radial-gradient(circle at 50% 30%, rgba(232, 193, 90, .1), transparent 60%),
    #0a0b0c;
}
#lobby.gone { display: none; }
#lobby .panel {
  width: 360px; padding: 24px 28px;
  background: rgba(10, 12, 14, .95);
  border: 1px solid var(--gold-dim);
}
#lobby h1 { margin: 0; font-size: 25px; letter-spacing: .12em; font-weight: 800; color: var(--gold); text-shadow: var(--hud-shadow); }
#lobby .sub { margin: 4px 0 20px; font-size: 12px; letter-spacing: .08em; color: var(--gold-dim); }
#lobby label { display: block; margin-bottom: 14px; }
#lobby label span { display: block; font-size: 12px; letter-spacing: .04em; color: var(--gold-dim); margin-bottom: 5px; }
#lobby input, #lobby select {
  width: 100%; padding: 8px 10px;
  background: #0b0d0f; color: var(--ink);
  border: 1px solid var(--gold-dim);
  font: 500 14px/1.2 inherit;
}
#lobby input:focus, #lobby select:focus { outline: none; border-color: var(--gold); }
#lobby button {
  width: 100%; margin-top: 8px; padding: 11px;
  background: var(--gold); color: #14120c;
  border: 0; font: 800 15px/1 inherit; letter-spacing: .12em; cursor: pointer;
}
#lobby button:hover { filter: brightness(1.1); }
#lobby button:disabled { opacity: .5; cursor: default; }
#lobby-status { min-height: 18px; margin-top: 10px; font-size: 12px; letter-spacing: .04em; color: var(--gold-dim); text-align: center; }
#lobby-status.err { color: var(--hot); }
#lobby .keys { margin-top: 18px; font-size: 12px; line-height: 1.8; color: #7d766a; }
#lobby .keys b { color: var(--gold); font-weight: 700; }

/* ------------------------------------------------------------------- menu */
#menu {
  position: absolute; inset: 0; z-index: 12;
  display: flex; align-items: center; justify-content: center;
  background: rgba(6, 7, 9, .72);
  pointer-events: auto;
}
#menu .menu-panel {
  width: 380px; padding: 22px 26px;
  background: rgba(10, 12, 14, .96);
  border: 1px solid var(--gold-dim);
}
#menu h2 { margin: 0 0 2px; font-size: 21px; letter-spacing: .12em; font-weight: 800; color: var(--gold); text-shadow: var(--hud-shadow); }
#menu .sub { margin: 0 0 16px; font-size: 12px; letter-spacing: .06em; color: var(--gold-dim); }
#menu label { display: flex; align-items: center; gap: 10px; margin-bottom: 12px; font-size: 12px; letter-spacing: .04em; color: var(--gold-dim); }
#menu label span { flex: 0 0 96px; }
#menu input[type=range] { flex: 1; accent-color: var(--gold); }
#menu input[type=range], #menu select { pointer-events: auto; }
#menu select { flex: 1; background: #0b0d0f; color: var(--ink); border: 1px solid var(--gold-dim); }
#menu b { font-family: var(--mono); color: var(--gold); min-width: 46px; text-align: right; }
#menu button {
  display: block; width: 100%; margin: 10px 0 0; padding: 11px 14px;
  background: var(--gold); color: #14120c; border: 0; cursor: pointer;
  font: 800 14px/1 inherit; letter-spacing: .1em;
}
#menu button:hover { filter: brightness(1.1); }
#menu button.danger { background: transparent; color: var(--hot); border: 1px solid rgba(255, 90, 60, .45); }
#menu button.danger:hover { background: rgba(255, 90, 60, .12); }
#menu .menu-keys { margin-top: 16px; font-size: 12px; letter-spacing: .04em; color: #7d766a; }
#menu .menu-keys b { color: var(--gold); }

/* ------------------------------------------------------- flash & scope */
/* A flashbang whiteout is opaque and fades on the JS clock, so it must never
   intercept the mouse. */
#whiteout {
  position: absolute; inset: 0; z-index: 6;
  background: #fff; opacity: 0; pointer-events: none;
}
#scope { position: absolute; inset: 0; z-index: 5; pointer-events: none; }
#scope::before {
  content: ''; position: absolute; inset: 0;
  background: radial-gradient(circle at 50% 50%, rgba(0,0,0,0) 0 27vh, #05060700 27vh, rgba(3,4,5,.98) 30.5vh);
}
#scope i { position: absolute; background: rgba(6, 8, 10, .82); }
#scope i.h { left: 50%; top: 21vh; width: 1px; height: 58vh; margin-left: -.5px; }
#scope i.v { top: 50%; left: 21vw; height: 1px; width: 58vw; margin-top: -.5px; }

/* ------------------------------------------------------ grenade pips */
.nades { display: flex; gap: 5px; justify-content: flex-end; margin-bottom: 4px; min-height: 16px; }
.nades b {
  font: 700 10px/16px var(--mono); letter-spacing: .04em;
  min-width: 16px; padding: 0 4px; text-align: center;
  color: var(--gold); border: 1px solid var(--gold-dim); background: rgba(8, 10, 12, .5);
  text-shadow: var(--hud-shadow);
}
.nades b.held { color: #14120c; background: var(--gold); border-color: var(--gold); text-shadow: none; }
